Initial commit
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// EditorCanvasView.swift
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// GreenshotMac
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//
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// The drawing canvas: hit testing, creation, moving, resizing and inline text editing.
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import AppKit
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@MainActor
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protocol EditorCanvasDelegate: AnyObject {
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func canvasDidChangeSelection(_ canvas: EditorCanvasView)
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func canvasDidChangeContent(_ canvas: EditorCanvasView)
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func canvasDidRequestToolChange(_ canvas: EditorCanvasView, to tool: ToolKind)
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}
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enum ResizeHandle: Int, CaseIterable {
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case topLeft, top, topRight, right, bottomRight, bottom, bottomLeft, left
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func point(in rect: CGRect) -> CGPoint {
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switch self {
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case .topLeft: return CGPoint(x: rect.minX, y: rect.minY)
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case .top: return CGPoint(x: rect.midX, y: rect.minY)
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case .topRight: return CGPoint(x: rect.maxX, y: rect.minY)
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case .right: return CGPoint(x: rect.maxX, y: rect.midY)
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case .bottomRight: return CGPoint(x: rect.maxX, y: rect.maxY)
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case .bottom: return CGPoint(x: rect.midX, y: rect.maxY)
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case .bottomLeft: return CGPoint(x: rect.minX, y: rect.maxY)
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case .left: return CGPoint(x: rect.minX, y: rect.midY)
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}
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}
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func resized(_ rect: CGRect, to point: CGPoint) -> CGRect {
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var result = rect
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switch self {
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case .topLeft:
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result = CGRect(x: point.x, y: point.y, width: rect.maxX - point.x, height: rect.maxY - point.y)
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case .top:
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result = CGRect(x: rect.minX, y: point.y, width: rect.width, height: rect.maxY - point.y)
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case .topRight:
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result = CGRect(x: rect.minX, y: point.y, width: point.x - rect.minX, height: rect.maxY - point.y)
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case .right:
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result = CGRect(x: rect.minX, y: rect.minY, width: point.x - rect.minX, height: rect.height)
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case .bottomRight:
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result = CGRect(x: rect.minX, y: rect.minY, width: point.x - rect.minX, height: point.y - rect.minY)
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case .bottom:
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result = CGRect(x: rect.minX, y: rect.minY, width: rect.width, height: point.y - rect.minY)
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case .bottomLeft:
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result = CGRect(x: point.x, y: rect.minY, width: rect.maxX - point.x, height: point.y - rect.minY)
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case .left:
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result = CGRect(x: point.x, y: rect.minY, width: rect.maxX - point.x, height: rect.height)
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}
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return result
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}
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}
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final class EditorCanvasView: NSView, NSTextViewDelegate {
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let surface: Surface
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weak var delegate: EditorCanvasDelegate?
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var tool: ToolKind = .select {
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didSet {
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endTextEditing()
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if tool != .select { surface.selection = nil }
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window?.invalidateCursorRects(for: self)
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needsDisplay = true
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delegate?.canvasDidChangeSelection(self)
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}
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}
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/// Style applied to newly created elements.
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var style = ElementStyle()
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var zoom: CGFloat = 1 {
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didSet { refreshFrame() }
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}
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/// Resizes the view to the image size at the current zoom. Called after a zoom change
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/// and whenever the surface itself changes size, such as after a crop.
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func refreshFrame() {
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frame = CGRect(origin: frame.origin,
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size: CGSize(width: surface.imageSize.width * zoom,
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height: surface.imageSize.height * zoom))
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invalidateIntrinsicContentSize()
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needsDisplay = true
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}
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private enum Interaction {
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case none
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case creating(Element)
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case moving(Element, CGPoint)
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case resizing(Element, ResizeHandle)
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case drawingFreehand(FreehandElement)
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}
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private var interaction: Interaction = .none
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private var textEditor: NSTextView?
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private var editingElement: TextElement?
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init(surface: Surface) {
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self.surface = surface
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super.init(frame: CGRect(origin: .zero, size: surface.imageSize))
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wantsLayer = true
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layer?.backgroundColor = NSColor.windowBackgroundColor.cgColor
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surface.onChange = { [weak self] in
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guard let self else { return }
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self.needsDisplay = true
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self.delegate?.canvasDidChangeContent(self)
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}
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}
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required init?(coder: NSCoder) { fatalError("init(coder:) is not used") }
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override var isFlipped: Bool { true }
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override var acceptsFirstResponder: Bool { true }
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override var intrinsicContentSize: NSSize {
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CGSize(width: surface.imageSize.width * zoom, height: surface.imageSize.height * zoom)
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}
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func imagePoint(from viewPoint: CGPoint) -> CGPoint {
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CGPoint(x: viewPoint.x / zoom, y: viewPoint.y / zoom)
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}
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func viewRect(from imageRect: CGRect) -> CGRect {
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CGRect(x: imageRect.minX * zoom, y: imageRect.minY * zoom,
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width: imageRect.width * zoom, height: imageRect.height * zoom)
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}
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// MARK: - Drawing
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override func draw(_ dirtyRect: NSRect) {
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guard let context = NSGraphicsContext.current?.cgContext else { return }
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context.saveGState()
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context.scaleBy(x: zoom, y: zoom)
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context.interpolationQuality = zoom > 1 ? .none : .high
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drawFlipped(surface.baseImage, in: CGRect(origin: .zero, size: surface.imageSize), context: context)
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for element in surface.elements where !(element is CropElement) {
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element.draw(in: context, baseImage: surface.baseImage, imageSize: surface.imageSize)
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}
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context.restoreGState()
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if let crop = surface.cropElement {
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drawCropOverlay(crop)
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}
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if let selection = surface.selection, !(selection is CropElement) {
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drawSelection(selection)
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}
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}
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private func drawSelection(_ element: Element) {
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let rect = viewRect(from: element.normalizedFrame).insetBy(dx: -2, dy: -2)
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NSColor.controlAccentColor.setStroke()
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let path = NSBezierPath(rect: rect)
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path.lineWidth = 1
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path.setLineDash([4, 3], count: 2, phase: 0)
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path.stroke()
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guard element.isResizable else { return }
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for handle in ResizeHandle.allCases {
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let point = handle.point(in: rect)
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let box = CGRect(x: point.x - 3.5, y: point.y - 3.5, width: 7, height: 7)
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NSColor.white.setFill()
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NSColor.controlAccentColor.setStroke()
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let handlePath = NSBezierPath(rect: box)
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handlePath.fill()
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handlePath.lineWidth = 1
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handlePath.stroke()
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}
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}
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private func drawCropOverlay(_ crop: CropElement) {
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let rect = viewRect(from: crop.normalizedFrame)
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NSColor(calibratedWhite: 0, alpha: 0.45).setFill()
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let path = NSBezierPath(rect: bounds)
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path.append(NSBezierPath(rect: rect))
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path.windingRule = .evenOdd
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path.fill()
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NSColor.systemGreen.setStroke()
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let border = NSBezierPath(rect: rect)
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border.lineWidth = 1.5
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border.stroke()
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for handle in ResizeHandle.allCases {
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let point = handle.point(in: rect)
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NSColor.systemGreen.setFill()
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NSBezierPath(rect: CGRect(x: point.x - 3.5, y: point.y - 3.5, width: 7, height: 7)).fill()
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}
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}
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// MARK: - Cursor
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override func resetCursorRects() {
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let cursor: NSCursor
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switch tool {
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case .select: cursor = .arrow
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case .text: cursor = .iBeam
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default: cursor = .crosshair
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}
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addCursorRect(bounds, cursor: cursor)
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}
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// MARK: - Mouse
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override func mouseDown(with event: NSEvent) {
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endTextEditing()
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let point = imagePoint(from: convert(event.locationInWindow, from: nil))
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switch tool {
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case .select:
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handleSelectMouseDown(at: point, event: event)
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case .crop:
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beginCrop(at: point)
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case .freehand:
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let element = FreehandElement(points: [point], style: style)
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surface.add(element)
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interaction = .drawingFreehand(element)
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case .text:
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let element = TextElement(frame: CGRect(x: point.x, y: point.y, width: 180, height: style.fontSize + 12),
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style: style)
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surface.add(element)
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surface.selection = element
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interaction = .none
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// The tool must stay on .text until editing finishes: switching tools calls
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// endTextEditing(), which would discard the element before anything is typed.
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beginTextEditing(element)
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case .counter:
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let element = CounterElement(center: point, number: surface.nextCounterNumber, style: style)
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surface.nextCounterNumber += 1
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surface.add(element)
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surface.selection = element
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interaction = .none
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case .rectangle, .ellipse, .line, .arrow, .highlight, .obfuscate:
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let element = makeElement(for: tool, at: point)
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surface.add(element)
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surface.selection = element
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interaction = .creating(element)
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}
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needsDisplay = true
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delegate?.canvasDidChangeSelection(self)
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}
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private func makeElement(for tool: ToolKind, at point: CGPoint) -> Element {
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let frame = CGRect(origin: point, size: .zero)
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switch tool {
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case .rectangle: return RectangleElement(frame: frame, style: style)
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case .ellipse: return EllipseElement(frame: frame, style: style)
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case .line: return LineElement(frame: frame, style: style)
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case .arrow: return ArrowElement(frame: frame, style: style)
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case .highlight: return HighlightElement(frame: frame, style: style)
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case .obfuscate: return ObfuscateElement(frame: frame, style: style)
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default: return RectangleElement(frame: frame, style: style)
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}
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}
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private func handleSelectMouseDown(at point: CGPoint, event: NSEvent) {
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if let selection = surface.selection, selection.isResizable {
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let rect = selection.normalizedFrame
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for handle in ResizeHandle.allCases {
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let handlePoint = handle.point(in: rect)
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if hypot(handlePoint.x - point.x, handlePoint.y - point.y) <= 6 / zoom {
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surface.registerGeometryUndo(for: selection)
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interaction = .resizing(selection, handle)
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return
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}
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}
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}
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if let element = surface.element(at: point) {
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surface.selection = element
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if event.clickCount == 2, let text = element as? TextElement {
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beginTextEditing(text)
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interaction = .none
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return
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}
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surface.registerGeometryUndo(for: element)
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interaction = .moving(element, point)
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} else {
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surface.selection = nil
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interaction = .none
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}
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}
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private func beginCrop(at point: CGPoint) {
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if let existing = surface.cropElement {
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surface.remove(existing)
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}
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let crop = CropElement(frame: CGRect(origin: point, size: .zero), style: style)
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surface.add(crop)
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surface.selection = crop
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interaction = .creating(crop)
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}
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override func mouseDragged(with event: NSEvent) {
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let point = imagePoint(from: convert(event.locationInWindow, from: nil))
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let constrain = event.modifierFlags.contains(.shift)
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switch interaction {
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case .creating(let element):
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var target = point
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if constrain {
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if element is LineElement {
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target = constrainedLineEnd(from: element.frame.origin, to: point)
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} else {
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let side = max(abs(point.x - element.frame.origin.x), abs(point.y - element.frame.origin.y))
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target = CGPoint(x: element.frame.origin.x + side * (point.x < element.frame.origin.x ? -1 : 1),
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y: element.frame.origin.y + side * (point.y < element.frame.origin.y ? -1 : 1))
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}
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}
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element.frame = CGRect(x: element.frame.origin.x,
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y: element.frame.origin.y,
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width: target.x - element.frame.origin.x,
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height: target.y - element.frame.origin.y)
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surface.changed()
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case .moving(let element, let origin):
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element.move(by: CGVector(dx: point.x - origin.x, dy: point.y - origin.y))
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interaction = .moving(element, point)
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surface.changed()
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case .resizing(let element, let handle):
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element.resize(to: handle.resized(element.normalizedFrame, to: point))
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surface.changed()
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case .drawingFreehand(let element):
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element.append(point)
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surface.changed()
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case .none:
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break
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}
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needsDisplay = true
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}
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private func constrainedLineEnd(from start: CGPoint, to point: CGPoint) -> CGPoint {
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let dx = point.x - start.x
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let dy = point.y - start.y
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let angle = (atan2(dy, dx) / (.pi / 4)).rounded() * (.pi / 4)
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let length = hypot(dx, dy)
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return CGPoint(x: start.x + cos(angle) * length, y: start.y + sin(angle) * length)
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}
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override func mouseUp(with event: NSEvent) {
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switch interaction {
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case .creating(let element):
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let rect = element.normalizedFrame
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let tooSmall = element is LineElement
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? hypot(element.frame.width, element.frame.height) < 4
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: (rect.width < 4 || rect.height < 4)
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if tooSmall {
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surface.remove(element)
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} else if !(element is LineElement) {
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element.frame = rect
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if element is CropElement { surface.cropElement = element as? CropElement }
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}
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if !(element is CropElement) {
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delegate?.canvasDidRequestToolChange(self, to: .select)
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}
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case .moving, .resizing, .drawingFreehand, .none:
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break
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}
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interaction = .none
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needsDisplay = true
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delegate?.canvasDidChangeSelection(self)
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}
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// MARK: - Keyboard
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override func keyDown(with event: NSEvent) {
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switch event.keyCode {
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case 51, 117: // Delete, forward delete
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if surface.selection != nil {
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surface.removeSelection()
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needsDisplay = true
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delegate?.canvasDidChangeSelection(self)
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return
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}
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case 53: // Escape
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if let crop = surface.cropElement {
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surface.remove(crop)
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}
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surface.selection = nil
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needsDisplay = true
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delegate?.canvasDidChangeSelection(self)
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return
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case 36: // Return applies a pending crop
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if let crop = surface.cropElement {
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surface.applyCrop(to: crop.normalizedFrame)
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refreshFrame()
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delegate?.canvasDidRequestToolChange(self, to: .select)
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return
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}
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case 123, 124, 125, 126: // Arrow keys nudge the selection
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if let selection = surface.selection {
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let step: CGFloat = event.modifierFlags.contains(.shift) ? 10 : 1
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let delta: CGVector
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switch event.keyCode {
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case 123: delta = CGVector(dx: -step, dy: 0)
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case 124: delta = CGVector(dx: step, dy: 0)
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case 125: delta = CGVector(dx: 0, dy: step)
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default: delta = CGVector(dx: 0, dy: -step)
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}
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surface.registerGeometryUndo(for: selection)
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selection.move(by: delta)
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surface.changed()
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return
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}
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default:
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break
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}
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super.keyDown(with: event)
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}
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// MARK: - Inline text editing
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func beginTextEditing(_ element: TextElement) {
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endTextEditing()
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let rect = viewRect(from: element.normalizedFrame)
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let textView = NSTextView(frame: rect)
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textView.delegate = self
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textView.isRichText = false
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textView.font = element.style.font
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textView.textColor = element.style.lineColor
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textView.backgroundColor = NSColor.textBackgroundColor.withAlphaComponent(0.85)
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textView.drawsBackground = true
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textView.string = element.text
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textView.isVerticallyResizable = true
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textView.textContainerInset = CGSize(width: 2, height: 2)
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addSubview(textView)
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window?.makeFirstResponder(textView)
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textEditor = textView
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editingElement = element
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}
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func endTextEditing() {
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guard let textEditor, let editingElement else { return }
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editingElement.text = textEditor.string
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if editingElement.text.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty {
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surface.remove(editingElement)
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} else {
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let size = editingElement.fittingSize(maxWidth: max(80, editingElement.normalizedFrame.width))
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editingElement.frame = CGRect(origin: editingElement.normalizedFrame.origin,
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size: CGSize(width: max(size.width, editingElement.normalizedFrame.width),
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height: max(size.height, editingElement.normalizedFrame.height)))
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}
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textEditor.removeFromSuperview()
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self.textEditor = nil
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self.editingElement = nil
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window?.makeFirstResponder(self)
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surface.changed()
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needsDisplay = true
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if tool == .text {
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delegate?.canvasDidRequestToolChange(self, to: .select)
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}
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}
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func textDidEndEditing(_ notification: Notification) {
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endTextEditing()
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}
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func textView(_ textView: NSTextView, doCommandBy commandSelector: Selector) -> Bool {
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if commandSelector == #selector(NSResponder.cancelOperation(_:)) {
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endTextEditing()
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return true
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}
|
||||
return false
|
||||
}
|
||||
|
||||
// MARK: - Style application
|
||||
|
||||
/// Applies the current style to the selected element, or stores it for the next one.
|
||||
func applyStyleToSelection(_ mutate: (inout ElementStyle) -> Void) {
|
||||
mutate(&style)
|
||||
if let selection = surface.selection {
|
||||
var elementStyle = selection.style
|
||||
mutate(&elementStyle)
|
||||
selection.style = elementStyle
|
||||
surface.changed()
|
||||
}
|
||||
needsDisplay = true
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user