Files
Snaggle/GreenshotMac/Editor/EditorCanvasView.swift
T
2026-09-17 16:15:02 -05:00

489 lines
19 KiB
Swift

// EditorCanvasView.swift
// GreenshotMac
//
// The drawing canvas: hit testing, creation, moving, resizing and inline text editing.
import AppKit
@MainActor
protocol EditorCanvasDelegate: AnyObject {
func canvasDidChangeSelection(_ canvas: EditorCanvasView)
func canvasDidChangeContent(_ canvas: EditorCanvasView)
func canvasDidRequestToolChange(_ canvas: EditorCanvasView, to tool: ToolKind)
func canvasDidPickColor(_ canvas: EditorCanvasView, color: NSColor)
}
enum ResizeHandle: Int, CaseIterable {
case topLeft, top, topRight, right, bottomRight, bottom, bottomLeft, left
func point(in rect: CGRect) -> CGPoint {
switch self {
case .topLeft: return CGPoint(x: rect.minX, y: rect.minY)
case .top: return CGPoint(x: rect.midX, y: rect.minY)
case .topRight: return CGPoint(x: rect.maxX, y: rect.minY)
case .right: return CGPoint(x: rect.maxX, y: rect.midY)
case .bottomRight: return CGPoint(x: rect.maxX, y: rect.maxY)
case .bottom: return CGPoint(x: rect.midX, y: rect.maxY)
case .bottomLeft: return CGPoint(x: rect.minX, y: rect.maxY)
case .left: return CGPoint(x: rect.minX, y: rect.midY)
}
}
func resized(_ rect: CGRect, to point: CGPoint) -> CGRect {
var result = rect
switch self {
case .topLeft:
result = CGRect(x: point.x, y: point.y, width: rect.maxX - point.x, height: rect.maxY - point.y)
case .top:
result = CGRect(x: rect.minX, y: point.y, width: rect.width, height: rect.maxY - point.y)
case .topRight:
result = CGRect(x: rect.minX, y: point.y, width: point.x - rect.minX, height: rect.maxY - point.y)
case .right:
result = CGRect(x: rect.minX, y: rect.minY, width: point.x - rect.minX, height: rect.height)
case .bottomRight:
result = CGRect(x: rect.minX, y: rect.minY, width: point.x - rect.minX, height: point.y - rect.minY)
case .bottom:
result = CGRect(x: rect.minX, y: rect.minY, width: rect.width, height: point.y - rect.minY)
case .bottomLeft:
result = CGRect(x: point.x, y: rect.minY, width: rect.maxX - point.x, height: point.y - rect.minY)
case .left:
result = CGRect(x: point.x, y: rect.minY, width: rect.maxX - point.x, height: rect.height)
}
return result
}
}
final class EditorCanvasView: NSView, NSTextViewDelegate {
let surface: Surface
weak var delegate: EditorCanvasDelegate?
var tool: ToolKind = .select {
didSet {
endTextEditing()
if tool != .select { surface.selection = nil }
window?.invalidateCursorRects(for: self)
needsDisplay = true
delegate?.canvasDidChangeSelection(self)
}
}
/// Style applied to newly created elements.
var style = ElementStyle()
var zoom: CGFloat = 1 {
didSet { refreshFrame() }
}
/// Resizes the view to the image size at the current zoom. Called after a zoom change
/// and whenever the surface itself changes size, such as after a crop.
func refreshFrame() {
frame = CGRect(origin: frame.origin,
size: CGSize(width: surface.imageSize.width * zoom,
height: surface.imageSize.height * zoom))
invalidateIntrinsicContentSize()
needsDisplay = true
}
private enum Interaction {
case none
case creating(Element)
case moving(Element, CGPoint)
case resizing(Element, ResizeHandle)
case drawingFreehand(FreehandElement)
}
private var interaction: Interaction = .none
private var textEditor: NSTextView?
private var editingElement: TextElement?
init(surface: Surface) {
self.surface = surface
super.init(frame: CGRect(origin: .zero, size: surface.imageSize))
wantsLayer = true
surface.onChange = { [weak self] in
guard let self else { return }
self.needsDisplay = true
self.delegate?.canvasDidChangeContent(self)
}
}
required init?(coder: NSCoder) { fatalError("init(coder:) is not used") }
override var isFlipped: Bool { true }
override var acceptsFirstResponder: Bool { true }
override var intrinsicContentSize: NSSize {
CGSize(width: surface.imageSize.width * zoom, height: surface.imageSize.height * zoom)
}
func imagePoint(from viewPoint: CGPoint) -> CGPoint {
CGPoint(x: viewPoint.x / zoom, y: viewPoint.y / zoom)
}
func viewRect(from imageRect: CGRect) -> CGRect {
CGRect(x: imageRect.minX * zoom, y: imageRect.minY * zoom,
width: imageRect.width * zoom, height: imageRect.height * zoom)
}
// MARK: - Drawing
override func draw(_ dirtyRect: NSRect) {
guard let context = NSGraphicsContext.current?.cgContext else { return }
context.saveGState()
context.scaleBy(x: zoom, y: zoom)
context.interpolationQuality = zoom > 1 ? .none : .high
drawFlipped(surface.baseImage, in: CGRect(origin: .zero, size: surface.imageSize), context: context)
for element in surface.elements where !(element is CropElement) {
element.draw(in: context, baseImage: surface.baseImage, imageSize: surface.imageSize)
}
context.restoreGState()
if let crop = surface.cropElement {
drawCropOverlay(crop)
}
if let selection = surface.selection, !(selection is CropElement) {
drawSelection(selection)
}
}
private func drawSelection(_ element: Element) {
let rect = viewRect(from: element.normalizedFrame).insetBy(dx: -2, dy: -2)
NSColor.controlAccentColor.setStroke()
let path = NSBezierPath(rect: rect)
path.lineWidth = 1
path.setLineDash([4, 3], count: 2, phase: 0)
path.stroke()
guard element.isResizable else { return }
for handle in ResizeHandle.allCases {
let point = handle.point(in: rect)
let box = CGRect(x: point.x - 3.5, y: point.y - 3.5, width: 7, height: 7)
NSColor.white.setFill()
NSColor.controlAccentColor.setStroke()
let handlePath = NSBezierPath(rect: box)
handlePath.fill()
handlePath.lineWidth = 1
handlePath.stroke()
}
}
private func drawCropOverlay(_ crop: CropElement) {
let rect = viewRect(from: crop.normalizedFrame)
NSColor(calibratedWhite: 0, alpha: 0.45).setFill()
let path = NSBezierPath(rect: bounds)
path.append(NSBezierPath(rect: rect))
path.windingRule = .evenOdd
path.fill()
NSColor.systemGreen.setStroke()
let border = NSBezierPath(rect: rect)
border.lineWidth = 1.5
border.stroke()
for handle in ResizeHandle.allCases {
let point = handle.point(in: rect)
NSColor.systemGreen.setFill()
NSBezierPath(rect: CGRect(x: point.x - 3.5, y: point.y - 3.5, width: 7, height: 7)).fill()
}
}
// MARK: - Cursor
override func resetCursorRects() {
let cursor: NSCursor
switch tool {
case .select: cursor = .arrow
case .text: cursor = .iBeam
case .dropper: cursor = .crosshair
default: cursor = .crosshair
}
addCursorRect(bounds, cursor: cursor)
}
// MARK: - Mouse
override func mouseDown(with event: NSEvent) {
endTextEditing()
let point = imagePoint(from: convert(event.locationInWindow, from: nil))
switch tool {
case .select:
handleSelectMouseDown(at: point, event: event)
case .crop:
beginCrop(at: point)
case .freehand:
let element = FreehandElement(points: [point], style: style)
surface.add(element)
interaction = .drawingFreehand(element)
case .text:
let element = TextElement(frame: CGRect(x: point.x, y: point.y, width: 180, height: style.fontSize + 12),
style: style)
surface.add(element)
surface.selection = element
interaction = .none
// The tool must stay on .text until editing finishes: switching tools calls
// endTextEditing(), which would discard the element before anything is typed.
beginTextEditing(element)
case .dropper:
// Sample the flattened image so annotation colours can be picked up too.
if let color = ImageExporter.color(at: point, in: surface.render(), scale: surface.scale) {
delegate?.canvasDidPickColor(self, color: color)
}
interaction = .none
case .counter:
let element = CounterElement(center: point, number: surface.nextCounterNumber, style: style)
surface.nextCounterNumber += 1
surface.add(element)
surface.selection = element
interaction = .none
case .rectangle, .ellipse, .line, .arrow, .highlight, .obfuscate:
let element = makeElement(for: tool, at: point)
element.creationAnchor = point
surface.add(element)
surface.selection = element
interaction = .creating(element)
}
needsDisplay = true
delegate?.canvasDidChangeSelection(self)
}
private func makeElement(for tool: ToolKind, at point: CGPoint) -> Element {
let frame = CGRect(origin: point, size: .zero)
switch tool {
case .rectangle: return RectangleElement(frame: frame, style: style)
case .ellipse: return EllipseElement(frame: frame, style: style)
case .line: return LineElement(start: point, end: point, style: style)
case .arrow: return ArrowElement(start: point, end: point, style: style)
case .highlight: return HighlightElement(frame: frame, style: style)
case .obfuscate: return ObfuscateElement(frame: frame, style: style)
default: return RectangleElement(frame: frame, style: style)
}
}
private func handleSelectMouseDown(at point: CGPoint, event: NSEvent) {
if let selection = surface.selection, selection.isResizable {
let rect = selection.normalizedFrame
for handle in ResizeHandle.allCases {
let handlePoint = handle.point(in: rect)
if hypot(handlePoint.x - point.x, handlePoint.y - point.y) <= 6 / zoom {
surface.registerGeometryUndo(for: selection)
interaction = .resizing(selection, handle)
return
}
}
}
if let element = surface.element(at: point) {
surface.selection = element
if event.clickCount == 2, let text = element as? TextElement {
beginTextEditing(text)
interaction = .none
return
}
surface.registerGeometryUndo(for: element)
interaction = .moving(element, point)
} else {
surface.selection = nil
interaction = .none
}
}
private func beginCrop(at point: CGPoint) {
if let existing = surface.cropElement {
surface.remove(existing)
}
let crop = CropElement(frame: CGRect(origin: point, size: .zero), style: style)
crop.creationAnchor = point
surface.add(crop)
surface.selection = crop
interaction = .creating(crop)
}
override func mouseDragged(with event: NSEvent) {
let point = imagePoint(from: convert(event.locationInWindow, from: nil))
let constrain = event.modifierFlags.contains(.shift)
switch interaction {
case .creating(let element):
if let line = element as? LineElement {
let target = constrain ? constrainedLineEnd(from: line.start, to: point) : point
line.setEnd(target)
} else {
let anchorPoint = element.creationAnchor ?? element.frame.origin
var target = point
if constrain {
let side = max(abs(point.x - anchorPoint.x), abs(point.y - anchorPoint.y))
target = CGPoint(x: anchorPoint.x + side * (point.x < anchorPoint.x ? -1 : 1),
y: anchorPoint.y + side * (point.y < anchorPoint.y ? -1 : 1))
}
// Build the rect from the two corners so dragging up or left works.
element.frame = CGRect(x: min(anchorPoint.x, target.x),
y: min(anchorPoint.y, target.y),
width: abs(target.x - anchorPoint.x),
height: abs(target.y - anchorPoint.y))
}
surface.changed()
case .moving(let element, let origin):
element.move(by: CGVector(dx: point.x - origin.x, dy: point.y - origin.y))
interaction = .moving(element, point)
surface.changed()
case .resizing(let element, let handle):
element.resize(to: handle.resized(element.normalizedFrame, to: point))
surface.changed()
case .drawingFreehand(let element):
element.append(point)
surface.changed()
case .none:
break
}
needsDisplay = true
}
private func constrainedLineEnd(from start: CGPoint, to point: CGPoint) -> CGPoint {
let dx = point.x - start.x
let dy = point.y - start.y
let angle = (atan2(dy, dx) / (.pi / 4)).rounded() * (.pi / 4)
let length = hypot(dx, dy)
return CGPoint(x: start.x + cos(angle) * length, y: start.y + sin(angle) * length)
}
override func mouseUp(with event: NSEvent) {
switch interaction {
case .creating(let element):
let rect = element.normalizedFrame
let tooSmall = (element as? LineElement).map { $0.length < 4 }
?? (rect.width < 4 || rect.height < 4)
element.creationAnchor = nil
if tooSmall {
surface.remove(element)
} else if !(element is LineElement) {
element.frame = rect
if element is CropElement { surface.cropElement = element as? CropElement }
}
// The tool stays active so several shapes can be drawn in a row.
case .moving, .resizing, .drawingFreehand, .none:
break
}
interaction = .none
needsDisplay = true
delegate?.canvasDidChangeSelection(self)
}
// MARK: - Keyboard
override func keyDown(with event: NSEvent) {
switch event.keyCode {
case 51, 117: // Delete, forward delete
if surface.selection != nil {
surface.removeSelection()
needsDisplay = true
delegate?.canvasDidChangeSelection(self)
return
}
case 53: // Escape
if let crop = surface.cropElement {
surface.remove(crop)
}
surface.selection = nil
needsDisplay = true
delegate?.canvasDidChangeSelection(self)
return
case 36: // Return applies a pending crop
if let crop = surface.cropElement {
surface.applyCrop(to: crop.normalizedFrame)
refreshFrame()
delegate?.canvasDidRequestToolChange(self, to: .select)
return
}
case 123, 124, 125, 126: // Arrow keys nudge the selection
if let selection = surface.selection {
let step: CGFloat = event.modifierFlags.contains(.shift) ? 10 : 1
let delta: CGVector
switch event.keyCode {
case 123: delta = CGVector(dx: -step, dy: 0)
case 124: delta = CGVector(dx: step, dy: 0)
case 125: delta = CGVector(dx: 0, dy: step)
default: delta = CGVector(dx: 0, dy: -step)
}
surface.registerGeometryUndo(for: selection)
selection.move(by: delta)
surface.changed()
return
}
default:
break
}
super.keyDown(with: event)
}
// MARK: - Inline text editing
func beginTextEditing(_ element: TextElement) {
endTextEditing()
let rect = viewRect(from: element.normalizedFrame)
let textView = NSTextView(frame: rect)
textView.delegate = self
textView.isRichText = false
textView.font = element.style.font
textView.textColor = element.style.lineColor
textView.backgroundColor = NSColor.textBackgroundColor.withAlphaComponent(0.85)
textView.drawsBackground = true
textView.string = element.text
textView.isVerticallyResizable = true
textView.textContainerInset = CGSize(width: 2, height: 2)
addSubview(textView)
window?.makeFirstResponder(textView)
textEditor = textView
editingElement = element
}
func endTextEditing() {
guard let textEditor, let editingElement else { return }
editingElement.text = textEditor.string
if editingElement.text.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty {
surface.remove(editingElement)
} else {
let size = editingElement.fittingSize(maxWidth: max(80, editingElement.normalizedFrame.width))
editingElement.frame = CGRect(origin: editingElement.normalizedFrame.origin,
size: CGSize(width: max(size.width, editingElement.normalizedFrame.width),
height: max(size.height, editingElement.normalizedFrame.height)))
}
textEditor.removeFromSuperview()
self.textEditor = nil
self.editingElement = nil
window?.makeFirstResponder(self)
surface.changed()
needsDisplay = true
}
func textDidEndEditing(_ notification: Notification) {
endTextEditing()
}
func textView(_ textView: NSTextView, doCommandBy commandSelector: Selector) -> Bool {
if commandSelector == #selector(NSResponder.cancelOperation(_:)) {
endTextEditing()
return true
}
return false
}
// MARK: - Style application
/// Applies the current style to the selected element, or stores it for the next one.
func applyStyleToSelection(_ mutate: (inout ElementStyle) -> Void) {
mutate(&style)
if let selection = surface.selection {
var elementStyle = selection.style
mutate(&elementStyle)
selection.style = elementStyle
surface.changed()
}
needsDisplay = true
}
}